脸部动作撷取特征***系统的详细描述:
1 | Fa***ft studio 2014.x(academic) 教育单机版 |
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■高质量无标记脸部动作***(可达60-150cm***距离) High quality markerless mocap | |||||
■29种脸部表情***29 Expressi***: 含Neutral/ Open/ ***ile/ BrowsDown/ BrowsUp/ BrowsCenterUp/ Sneer/ JawLeft/ JawRight/ JawFront/ MouthLeft/ MouthRight/ Dimple/ ChinRaise/ Kiss/ Funnel/ Frown/ M/ Puff/ Chew/ MouthPress/ Stretch/ LipLowerDown/ LipUpperUp/ EyeUp/ EyeDown/ EyeOpen/ EyeSquint/ EyeBlink. |
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■tracking of 48 blendshapes | |||||
■眼球凝视***gaze tracking | |||||
■头部姿态***Head Pose Tracking | |||||
■实时***Realtime Tracking | |||||
■眨眼侦测blink detection | |||||
■手动修正manual correcti*** possible | |||||
■脱机精细修改offline refinement | |||||
■辨识率达30 FPS值 | |||||
■整合技术Integration Support | |||||
*虚拟标记导出到.bvh | |||||
*动作***汇出到.c3d | |||||
*动画汇出到.fbx | |||||
*文字导出到.ascii | |||||
*TCP/IP实时串流 | |||||
*以Maya为主重新绑定(Maya based retargeting) | |||||
*以Motion Builder为主重新绑定 (Motion Builderbased retargeting) | |||||
*以Unity 3D为主重新绑定 (Unity 3D based retargeting) | |||||
*含fa***ft for unity plugin一组:- Load clips from fa***ft studio/ Perform retargeting onto Unity models/ Create outstanding animati*** | |||||
*可汇入自制标记数据(import of custom target) | |||||
■支持***atar虚拟人头像 | |||||
*Custom ***atar Creation 自制人头像与虚拟人物 | |||||
*Fully Rigged 人头像完整绑定碰撞体 | |||||
■串流技术streaming | |||||
*TCP/IP实时串流realtime TCP/IP streaming | |||||
*实时/脱机Unity 3D 插件串流(realtime/offline Unity 3D plugin) | |||||
*实时/脱机Maya插件串流(realtime/offline Maya plugin) | |||||
*实时/脱机Motion Builder插件串流(realtime/offline Motion Builder plugin) | |||||
■操作系统支持 | |||||
*Windows (64-bit) | |||||
*Mac | |||||
■支持3D深度摄影机 | |||||
*支援PrimeSense Carmine 1.09 | |||||
*支援Asus Xtion Live Pro | |||||
*支援Microsoft Kinect | |||||
2 | 3D深度摄影机 | 1 | |||
■OpenNI 2 Driver 驱动程序 | |||||
■支持OpenNI 2 Driver 驱动程序(SDK开发软件) | |||||
■操作系统支持:Win 32/64 : XP , Win7 , Win8。Linux Ubuntu 10.10: X86,32/64 bit | |||||
■深度影像大小:VGA (640x480) : 30 fps,QVGA (320x240): 60 fps | |||||
■视野:58° H, 45° V, 70° D | |||||
■传感器:RGB& Depth | |||||
■分辨率:SXGA (1280*1024) | |||||
■平台:Intel X86 & AMD | |||||
■界面:USB2.0 | |||||
■程序设计语言:C++/C# (Windows),C++(Linux) | |||||
■作业环境:室内 | |||||
■尺寸:18 x 3.5 x 5 cm | |||||
教育训练及技术支持 | |||||
■含一天教育训练 | |||||
■脸部***模块范例 | |||||
*恐龙模型互动游戏 1). 脸部动画表情拨放 2). 以恐龙模型可与maya,motion builder,Unity同步播放 3). 玩家控制恐龙的头部与表情,进行互动游戏 *脸部表情互动游戏 1). 脸部表情状态侦测 2). 将表情转化为数字讯息 *蒙娜莉萨的画像 1). 脸部表情状态侦测 2). 蒙娜莉萨的表情会依据玩家的表情不同而产生不同互动 |
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■含一年在线技术支持 | 联系人 | 宋经理:13810279720 | (北京、上海、重庆、福建、云南、广西、 |